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毕业论文网 > 外文翻译 > 机械机电类 > 汽车服务工程 > 正文

与增强现实技术在汽车工业中的运用研究毕业论文有关的外文翻译资料:

 2021-03-21 00:43:22  

Great Scott! Remember in Back to the Future 2, which was coincidentally set in 2015, when a holographic shark advertising the movie Jaws 19 attacks Marty on the street? Well, that#39;s an example of augmented reality (AR) used in advertising.

Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing onersquo;s current perception of reality. By contrast, virtual reality replaces the real world with a simulated one. Augmentation is conventionally in real time and in semantic context with environmental elements, such as sports scores on TV during a match.

With the help of advanced AR technology (e.g. adding computer vision and object recognition) the information about the surrounding real world of the user becomes interactive and digitally manipulable. Information about the environment and its objects is overlaid on the real world. This information can be virtual or real, e.g. seeing other real sensed or measured information such as electromagnetic radio waves overlaid in exact alignment with where they actually are in space. Augmented reality brings out the components of the digital world into a person#39;s perceived real world. One example is an AR Helmet for construction w

Great Scott! Remember in Back to the Future 2, which was coincidentally set in 2015, when a holographic shark advertising the movie Jaws 19 attacks Marty on the street? Well, that#39;s an example of augmented reality (AR) used in advertising.

Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer. As a result, the technology functions by enhancing onersquo;s current perception of reality. By contrast, virtual reality replaces the real world with a simulated one. Augmentation is conventionally in real time and in semantic context with environmental elements, such as sports scores on TV during a match.

With the help of advanced AR technology (e.g. adding computer vision and object recognition) the information about the surrounding real world of the user becomes interactive and digitally manipulable. Information about the environment and its objects is overlaid on the real world. This information can be virtual or real, e.g. seeing other real sensed or measured information such as electromagnetic radio waves overlaid in exact alignment with where they actually are in space. Augmented reality brings out the components of the digital world into a person#39;s perceived real world. One example is an AR Helmet for construction w

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