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毕业论文网 > 外文翻译 > 设计学类 > 艺术与科技 > 正文

现代展示空间中标识系统的交互性体现外文翻译资料

 2022-11-27 14:41:54  

Guide Design Manual

Huda Abiphaye

The guide design is a wonderful design on the big tree of the plane design. In fact, it is a surprise that guide design is classified as a graphic design profession because in a guide project, a large amount of work is to properly organize complex contents. In the process, it is easy to make mistakes and cause problems. Destructive results. Flags with wrong information are worse than no signs. The visual design part of the guidance system project appointment - which is also a part of the graphic designers true love - occupies a relatively small proportion of the total work. The guide also requires the ability to imagine objects in space. Usually this is a graphic designer. There is no fully developed part of the skills. In a guide project, basic understanding of architecture and product design is indispensable. At the same time, it should also have the ability and resilience needed to design and complete a set of complex steps common to architecture and product design. The latter explains why interactive design (or human experience design, this puzzling name) has attracted so many product designers. It is still a mystery why GUI design is stubbornly in the field of graphic design. However, interaction design, which involves more graphic design techniques, has become a part of product design. A textbook.

This book by I do Smithsonian is a detailed discussion of all relevant topics in the guide design. The author breaks down the casserole and aims to create a textbook on a special part of the graphic design profession to help further mature this part. When the author wrote the book, there was no other book on this topic that was discussed in depth. In the book, the author describes the best practices that have evolved over time, and proposes some work methods that have not been universally applied. In addition, the book is full of information and information needed during the conduct of the guided tour project, such as relevant industry standards, market guide products, basic materials, and methods for producing text and illustrations. The scope of manufacturing methods is extensive. The guide design involves many professional fields because in fact its result is a well-organized font system applied to space. The area of ​​this space sometimes covers over a thousand square meters. Most of the signs produced will be unique, and the number will be huge. It will appear on various signs. Each guide design must be precisely placed in its specific position. This makes the guide design full. Challenge. Only a strange place needs guide signs. An important part of most of the guides are related to “routing” or navigation. Per Mollerup, the designer, suggested in his book on guide designing that such activities are best referred to as “guidance” rather than “finding the road,” because “directing” will guide According to the designers job description to guide his users to easily find their way. Finding the way around is the basic daily need of all living creatures. Even if the pigeons are separated by thousands of miles, the pigeons can find their home intuition. This is their instinct. The human ability in this area is much less than that. In a strange environment, we need help to walk freely. Today, this kind of help is very complicated. GPS (Global Positioning System) will soon be popular on all mobile phones, so we know our exact location wherever we are. Together with some ancillary software, we can know where we want to visit or where we meet with our friends. We also include some instructions to get to the destination most easily. With all these technical details, we can finally beat our partner pigeons. The current situation depicts the embarrassing situation of signs. In fact, technology now or in the future will make traditional signs a superfluous thing. Portable devices will guide us in the simplest and most comfortable form. Any environment will become “familiar” to some extent, and we only need identification in strange environments. This also explains why logos are only useful for a small percentage of people who pass them, unless you are in an international transportation center, such as an airport. Traditional logos wont completely disappear, but obviously were less likely to use them.

A stubborn author, I do Smith, is a stubborn author. Even if the demand seems not so obvious, he is all right. Obviously, in his practice as a guide designer, the architects attitude towards the guide must always frustrate him. Most architects believe that guides are irrelevant add-ons and an infringement of their works. It is reasonable to say that architects have an important say in the final visual presentation of their work, but at the same time, they often make the worst decisions when judging the necessity of the logo in their project, because they know the roots of their own creations. In such cases it is difficult to virtual book reviews. In general, the consideration of labeling needs always lags behind in the process of construction. Ideally, the guide designer should be consulted at the master planning stage to give an overall assessment. Strangely enough, even some of the signs appearing at airports seem to be obviously added afterwards. In terms of such infrastructure, logos and routes should be the basis of architectural design.

The use of large typefaces in architecture has become a fashion, and contrary to this trend is the fact that architects instinctively resist the appearance of words that appear on their buildings. Now, some projects contain a very dense font design. The building was submerged in letters, which did not make it easy to use but looked more interesting. The structure of the content The structure of this book is basically simple. Follow the basic rhythm of a guide project. First, determine the scope of work and organize relevant people. Second, design the guide system and make the text. Once again,

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导视设计手册

胡达·阿比法耶

导视设计是平面设计这棵大树上的一枝奇葩。事实上,导视设计被归入平面设计专业是一件出人意料的事,因为在一个导视项目中,大量的工作是对复杂的内容进行恰当的组织,在过程中,很容易出错并引发有破坏性的结果。带有错误信息的标志要比没有标志更糟糕。导视系统项目委任中的视觉设计部分——也是平面设计师真正热爱的部分在整个工作比重中占的比例相对较小,导视还要求在空间中想象物体的能力,通常这是平面设计师技能中没有得到充分发展的部分。在一项导视项目中,对建筑和产品设计的基本理解是不可或缺的。同时还应该具备设计和完成一套常见于建筑与产品设计的复杂步骤所需要的能力和韧性。后者解释了为何互动设计 ( 或者是人类体验设计,这种令人费解的叫法 ) 吸引了如此多的产品设计师。导视设计因何顽固地存在于平面设计领域仍然是个谜,而互动设计这种涉及更多平面设计技巧的设计门类却成了产品设计的一个部分。一本教科书。

伊多·史密舒真的这本书就导视设计所有相关话题进行了详尽的讨论。作者打破砂锅璺到底,旨在创作出一本关于平面设计专业一个特殊部分的教科书,以帮助这部分进一步地成熟。在作者撰写该书的时候,并不存在其他就这个主题进行如此深入探讨的书籍。在书中,作者描述了历经时日发展出来的最佳做法,并提出了一些尚未普遍应用的工作方式。此外,书中充满了导视项目进行过程中需要的信息和资讯,例如相关的业界标准、市场上的导视产品、基本的材料、包含文本与插画的制作方法。制造方法的范畴是广泛的。导视设计涉及许多专业领域,因为事实上它的成果是一个应用在空间中的条理分明的字体系统,这个空间的面积有时候会覆盖上千平方米。而大多数制作出来的标志都将是独一无二的,数目庞大,出现在各种不同的标牌上,而每一个导视设计都必须被精准地放置在它特定的位置上,这使得导视设计充满了挑战。只有陌生的地方才需要指路标识大多数导视工作的一个重要部 分 都 有 关 于“ 寻 路 ” 或是导航。设计师佩尔·莫勒鲁普 (Per Mollerup) 在他关于导视设计的书里建议这类活动最好被称为“指路”,而不是“寻路”,因为“指路”将导视设计师的工作描述为引导他的用户轻而易举地寻路。找到周围的路是所有运动着的生物的基本日常需求。即使相隔千里,鸽子也能凭直觉找到它的家,这是它们的本能。而人类在这方面的能力则逊色许多,在陌生的环境里,我们需要帮助才能行走自如。而今天,已有的这类帮助非常复杂。GPS( 全球定位系统 ) 很快就会在所有的手机上普及,所以无论在哪里我们都会知道我们精确的位置。再加上一些辅助软件,我们就能知道自己想要拜访的地方或者与朋友见面的地点,还包括最简便地到达目的地的一些指令。在所有这些技术细节的帮助下,我们终于可以战胜我们的伙伴鸽子了。目前的这种状况描绘出了标志的尴尬处境。事实上,现在或者说未来的技术会使得传统的标志成为一种多余的事物。便携式的设备会以最简单和舒适的形式为我们指路。任何环境从某种程度上来说都会变得“熟悉”,我们只有在陌生的环境里才需要标识。这也解释了为什么标识只对很少一部分经过它们的人有用,除非你身处国际交通中心,比如机场。传统的标识不会完全消失,不过显然我们使用它们的几率会越来越低。

一位固执的作者伊多·史密舒真是一位固执的作者。即便需求看似不那么明显,他都直抒胸臆。显而易见,在他作为导视设计师的实践中,建筑师对导视的态度一定常常令他沮丧。大多数建筑师认为导视是无关紧要的添加物,是对他们作品的一种侵犯。照理说,建筑师对他们作品的最终视觉呈现有重要的发言权,不过同时,在判断他们项目中标识的必要性的时候他们往往做出最糟糕的决定,因为他们对自己创作的建筑知根知底。在这样的情况下很难虚拟书评Book Review63总第230期201206标识的需求。通常,在搭建的过程中,对标识需求的考虑总是滞后。理想的状况是,在总体规划阶段就应该咨询导视设计师,给出一个总体的评估。奇怪的是,即便是一些出现在机场的标识也看起来明显地像是事后添加上去的。而就此类基础设施而言,标识和路线应该是建筑设计的基础。

在建筑中运用大的字体已经成为风尚,而与这种潮流相悖的是建筑师本能地抵触出现在他们建筑上的字的情况间或发生。现在,一些项目包含了非常密集的字体设计。建筑淹没在了字母中,这并没有令它易于使用,而是看起来更有趣味。内容的结构这本书的结构基本上是简单的。遵循一个导视项目的基本节奏。首先,确定工作范畴,组织相关人士。其次,设计导视系统并制作文本。再次,创作视觉形象。第四,详述制造和安装事项,包括监理。第五,组织标识的更新与维护工作。因为每一章节都提供了与正式工作流程有着松散关系的附加信息,这个简单的结构变得有一些复杂。例如在视觉设计中尺寸所承担的 ( 重要 ) 角色,或是不同字体设计所涉及的知识产权。这些附加信息使得内容结构变得略微复杂,不过也大大提高了可读性。

1. 确定工作范畴

首先,导视项目涉及的人数可能是骇人的。它与项目的规模有关,不过建筑工业是受到严格控制的,通常需要一些官员认可设计的某些部分。其次,导视是更宏观的建造过程中不可分割的一部分,目前,这个过程涉及许多不同的专家,每位专家各负其责。再次,导视有关家政管理,同时还包括与建筑用户之间的公共关系。所以,用户代表也将会参与设计方面的决策。所有这些都要求预先选择一个决策团队,并任命一位代表客户的导视协调人。

2. 设计导视系统

最重要的设计阶段与标识最终成像并没有关联。在这个阶段,要设计出包含每一个标识内容以及它们空间定位的导视系统,同时还要确定标识生效的时间。标识的作用往往会被过高估计。诚然,在随意漫步,或是需要令建筑使用者的视觉呈现更为直接的时候,标识大有益处。不过,标识永远不能使一条复杂的路线“简单化”。标识不能 “修复”“破碎”的东西。违反直觉或是违背逻辑的路由结构会保持那种状态,设置标识不会从根本上缓解问题。导视会令建筑环境更有“文化”,更加清晰且易于使用和理解。然而,标识永远都不能对我们的直觉选择施加影响。例如,我们会引导自己进入光线充足的空间,而不是暗室,我们会自觉进入看起来像总入口的入口处,而不是标识界定的那个入口。只有在我们感觉到迷路的时候才会开始阅读标识。

3. 创造视觉形象

一个导视项目视觉设计阶段最重要的挑战在于在视觉上保持一种能控制住整个系统中所有单体元素的整体风格。使用中的导视字体在尺寸和功能上的差异非常大。房门上的门牌数字和高高悬挂在建筑外立面上的大型照明标识或标志都可能是导视系统的一个部分。一座大型建筑中导视字体的范畴是庞大而多种多样的。该书重点谈到了如何保持所有标识的一种特殊面貌,什么是团队设计的最佳方法,这通常是设计大型项目时会遇到的问题。导视设计同样要求以一种特殊的敏感去对待现存的设计,并与之相互融合。首先,需要与已有的室外、室内设计中的标识设计相称。其次,要遵守已经实施的公司标识程序标准。许多情况下,导视设计中不需要飞扬跋扈的个性化设计。灵活的设计特性与广泛的兴趣加上对细节的关照有可能会产生最佳的结果。而韧性则是导视设计师性格中不可或缺的。

4. 指定用于制造

与导视制造商打交道同样需要特殊的技能。导视制造商是一种有趣的行业,不过也往往是周边业务。生产是复杂的,涉及许多不同的生产技巧,但并不赚钱。更多的钱花在了诸如灰浆、砂子,甚至是标准锁、标准门之类的基本产品上。一个精心设计、完成的导视项目的费用不会超过建筑整体预算的 0.8%。不过,通常的花费会更低。

5. 组织资料更新与维护

标识需要维护并更新内容。维护总是被忽视,而更新标识则可以算得上是一场噩梦。这解释了造价更高的数码标识普及的原因。数码化本身并不是一次性解决更新问题的圣杯,不过它确实可以使生活更轻松,但由此带来的好处总是被过高估计。保持标识与建筑其他部分一样干净,更新标识内容的重要决策是每一座建筑中“导视主任”的职责。并非供咖啡茶几上摆设用的书。他使用插图的目的在于使部分文字易于理解,或者说令阅读的过程更有趣味。这种方式的结果是作者绘制了超过900幅插图,整体感觉好像一本图文并茂的指导手册。所以说,该书的插图丰富,但并不包含某个实际的导视项目的拍摄样本,许多其他有关标识的书籍填补了这一空白。

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