儿童桌椅的趣味性设计研究毕业论文
2021-09-01 21:52:25
摘 要
本文通过对儿童桌椅的调研与研究,结合儿童的生理特点与心理特点,使用正确的家具制造的工艺流程,来设计制造一款趣味性的儿童桌椅。
首先,通过对儿童家具的市场调研发现,目前国内的儿童桌椅在造型上过于呆板,基本相似于成人家具。为了解决这一现状,本文运用了人机工学中的人体尺度和儿童心理特征相关知识和家具的加工工艺的方法,围绕“3-6岁趣味儿童桌椅”这一定位,展开设计研究。
然后,经过对草图推敲与尺寸的初步构想,制作模型效果图。在设计过程中尽量做到节省空间、节约资源。
最后,结合虚拟模型和尺寸,按照家具制作工艺流程进行实体模型的制作。最终得出一款趣味儿童设计方案,这将对儿童家具的设计和生产起到一定的促进作用。
关键词:儿童桌椅;家具设计;趣味性
Abstract
窗体顶端
窗体顶端
According to the study of children's desks and chairs, I designed the funny children's tables and chairs in the method of furniture manufacture which combined with the physiological and psychological characters of children.
First of all, through the children's furniture market research,I found out that the current domestic children tables and chairs are too rigid in the shape, and substantially similar to adult furniture. To solve this problem, This paper use the method of human scale and children's psychological characteristics in the man-machine engineering knowledge , I started my research through the way of processing technology around the funny children’s desk and chair in the orientation of children in age of 3 to 6 years old .
Then, after the preliminary idea of sketching the size, I had my model rendering,in order to save space and resources of project production.
Finally, I combined with the virtual model and size, carried out a solid model in accordance with the furniture production ,and came to a conclusion that a funny children's design scheme will be promoting for the design of children furniture.
Key words: Kids Writing Tables; Furniture design; interesting
目 录
第1章 绪论................................................................................................................................................1
1.1 研究背景.........................................................................................................................1
1.3 研究目的和意义.............................................................................................................1
- 产品的市场调研与分析..............................................................................................3
2.1 国内儿童桌椅发展现状及市场调查.............................................................................3
2.2 国外儿童桌椅发展现状及市场调查.............................................................................4
2.3 儿童桌椅的市场调研与分析.........................................................................................5
2.4调查小结..........................................................................................................................8
- 儿童桌椅的设计理论基础..........................................................................................9
3.1 儿童家具设计过程中的人机工程.................................................................................9
3.2 儿童的生理表现与特征.................................................................................................9
3.3 儿童的心理表现与变化................................................................................................10
- 产品设计与方案深化.................................................................................................12
4.1 产品定位........................................................................................................................12
4.2 草图手绘........................................................................................................................12
4.3 三维模型设计................................................................................................................14
4.4设计深化.........................................................................................................................15
4.5模型制作.........................................................................................................................15
- 总结.............................................................................................................................18
参考文献...................................................................................................................................19
致谢...........................................................................................................................................20